Poker course
Game Theory Foundations
Understand what it means to build a strategy that cannot be easily exploited.
What Game Theory Foundations covers
Not a glossary of GTO terms — a strategy lab. Manipulate strategies, exploit mistakes, trigger counter-adjustments, and derive equilibrium and MDF yourself from the underlying EV logic.
Understand what it means to build a strategy that cannot be easily exploited.
Learning objectives
- Explain why a strategy's value depends on how opponents respond to it, and trace the opponent-strategy → best-response → counter-response feedback loop that produces equilibrium
- Derive the Indifference Principle and Minimum Defense Frequency from explicit EV logic in a toy game — not memorize them as formulas
- Recognize what Nash equilibrium actually means (no player can improve by unilaterally changing strategy) and where MDF's simplifying assumptions stop applying
Lessons in this module
- Your Move Changes Mine
- A strategy is never good in isolation — only against a specific opponent.
- The Exploit Has a Cost
- Your edge only lasts as long as the mistake does.
- The Strategy Loop
- Push, respond, adjust, respond again — where does it end?
- When Neither Player Can Improve
- Nash equilibrium, tested by hand — not defined by decree.
- Make Them Indifferent
- Your opponent's strategy is what makes your mix correct.
- The Clairvoyance Game
- The Clairvoyance Game — this is the centerpiece.
- How Much Must You Defend?
- Deriving Alpha and MDF instead of memorizing them.
- MDF Is Not a Commandment
- A benchmark from a simplified model — not a universal rule.
- Equilibrium Lab
- The full reasoning chain, in one sitting.
Key takeaway
Game Theory Foundations is 9 lessons and roughly 94 minutes of interactive work. Not a glossary of GTO terms — a strategy lab. Manipulate strategies, exploit mistakes, trigger counter-adjustments, and derive equilibrium and MDF yourself from the underlying EV logic.
Every lesson in Game Theory Foundations
- Your Move Changes MineA strategy is never good in isolation — only against a specific opponent.11 steps · 14 min
- The Exploit Has a CostYour edge only lasts as long as the mistake does.5 steps · 8 min
- The Strategy LoopPush, respond, adjust, respond again — where does it end?4 steps · 9 min
- When Neither Player Can ImproveNash equilibrium, tested by hand — not defined by decree.8 steps · 9 min
- Make Them IndifferentYour opponent's strategy is what makes your mix correct.7 steps · 9 min
- The Clairvoyance GameThe Clairvoyance Game — this is the centerpiece.8 steps · 12 min
- How Much Must You Defend?Deriving Alpha and MDF instead of memorizing them.7 steps · 10 min
- MDF Is Not a CommandmentA benchmark from a simplified model — not a universal rule.6 steps · 8 min
- Equilibrium LabThe full reasoning chain, in one sitting.11 steps · 15 min
Frequently asked questions
What is the Game Theory Foundations courseModule?
Not a glossary of GTO terms — a strategy lab. Manipulate strategies, exploit mistakes, trigger counter-adjustments, and derive equilibrium and MDF yourself from the underlying EV logic. It contains 9 interactive lessons and takes about 94 minutes to complete.
How long does Game Theory Foundations take?
About 94 minutes in total, split across 9 lessons you can take one at a time.
Is Game Theory Foundations free?
Yes — this module is included on the free StackedPoker plan.
Related
Concepts, lessons and tools that build on this page.
- LessonEquilibrium LabThe full reasoning chain, in one sitting.
- LessonYour Move Changes MineA strategy is never good in isolation — only against a specific opponent.
- LessonHow Much Must You Defend?Deriving Alpha and MDF instead of memorizing them.
- ConceptMinimum Defense Frequency (MDF)Minimum Defense Frequency — how often to defend vs a bet to prevent auto-profitable bluffs.
- ConceptIndifference PrincipleAt equilibrium, bluff frequency makes caller indifferent to calling or folding.
- ConceptNash Equilibrium (GTO)GTO strategy — unexploitable, maximally exploiting any deviation.
Source: Module structure and lesson list come from the StackedPoker curriculum.